I like that you designed your own car. It looks to me like an animated spy car, specifically to be driven by SPY VS. SPY characters. To refine will you follow the design of an already existing car or add detail to your own personal design?
Bee Boy — Thu, 11/3/05 5:01pm
For next week, I'll attempt to get closer to the car I originally designed on paper. I spent a lot of time attempting to model that design in the computer this week, but ran into countless errors which hopefully I'll overcome after some clarification in tonight's class.
I think the idea of next week's assignment is to lean towards realism (which is always a smart idea, I think; if you can learn to do it real, then you can embellish upon that to get "cartoony" later). So, my focus will probably be on a homegrown design that is based on real cars, and then adding real details like door handles and mirrors, those sorts of things that didn't make it into this version.
"Alicia" — Thu, 11/3/05 4:35pm
I like that you designed your own car. It looks to me like an animated spy car, specifically to be driven by SPY VS. SPY characters. To refine will you follow the design of an already existing car or add detail to your own personal design?
Bee Boy — Thu, 11/3/05 5:01pm
For next week, I'll attempt to get closer to the car I originally designed on paper. I spent a lot of time attempting to model that design in the computer this week, but ran into countless errors which hopefully I'll overcome after some clarification in tonight's class.
I think the idea of next week's assignment is to lean towards realism (which is always a smart idea, I think; if you can learn to do it real, then you can embellish upon that to get "cartoony" later). So, my focus will probably be on a homegrown design that is based on real cars, and then adding real details like door handles and mirrors, those sorts of things that didn't make it into this version.